|Tech Goes Home, a 501(c)(3) nonprofit organization, is focused on tackling the entrenched barriers to technology adoption and Internet access in Boston and across the US. The program involves 15 hours of free, hands-on technology and Internet resource instruction via qualified trainers from the community. Our school, community, small business, and early childhood initiatives provide an impactful and cost-effective model to help families and participants gain access to the skills, hardware, and Internet access needed for 21st century success. Upon program completion, participants can purchase a new computer for $50 to ensure they continue to use the skills they have learned.|
|STEMinistas uses team-based design challenges to engage middle school girls in exploring STEM topics from microbiology to computer science to mechanical engineering. Teams working on a challenge over several weekly sessions using the engineering design process design prototypes, build models, and propose solutions. Teams present their final solutions, and the process they used to find that solution, including budgets, material costs, test outcomes and revisions.|
|In grades 3 to 5, STEM Clubs aim to develop excitement and engagement in STEM subjects, build confidence in students’ abilities to succeed in these subjects, and increase exposure to STEM careers.|
|A program to expose middle school age children to STEM fields|
|Saturday Engineering Enrichment and Discovery (SEED) Academy is a seven-semester academic enrichment and career exploration program for public school students from Boston, Cambridge and Lawrence, Massachusetts who have a strong academic record and interest in science and engineering.|
|Latino STEM Alliance’s Robotics programs engage students in fun and exciting hands-on activities where they learn to build and program robots to address specific challenges and obstacle courses. Most students have no prior experience with mechanics, electronics, or programming yet the entire engagement is designed to slowly develop these skills and demonstrate how they apply to everyday life.
The programs leverage diverse and well-known robotics platforms along along with activities developed by Latino STEM Alliance and other organizations. Depending on the location, the program may include competitions among students within the program as well as with students from other locations. All activities are age appropriate and tie back to Massachusetts Department of Education standards by grade level.
|Parts and Crafts is a member-supported family makerspace and community workshop based in Somerville, MA. In our programs we encourage kids to play, think, make, and learn through the exploration of the arts, science, computer programming, and engineering – a cluster of disciplines we refer to as “the creative application of technical skills.”|
|If you are 14-18 years old and live in Boston, Learn 2 Teach, Teach 2 Learn gives you an opportunity to have meaningful paid work ($8.00/hour), have an MIT education experience and gain skills in science, technology, engineering and mathematics, then do community service as you teach what you learn to elementary and middle school youth.|
|Lena Park values technology as a skill necessary to prosper in our society. During renovations we strategically built a state of the art technology classroom to give individuals and families the option to use computers on a daily basis in an open format or to take a class and go deeper with one’s typing abilities or Microsoft Office skills. These classes will give families opportunities to move forward in their education and determine if they are interested in pursuing a career that involves technology. Current classes include Intro to computer applications, keyboarding, social media workshops, robotics class, MS Office class, and open computer access for the public to use. Class offerings and hours vary and are offered on a recurring basis. The Tech Café is also used daily by the children and youth in our Kids Connect Afterschool Program.|
|Our free, hands-on after school science clubs for girls in elementary and middle school take place for 1 – 1.5 hours once a week at public schools, churches or community centers. Check out the schedule and locations. Volunteer mentor-scientists and adolescent Junior Mentors lead fun and interactive science, technology, engineering, and math (STEM) explorations with groups of up to 12 girls.|
|Imajine That has created an extended day after school educational program for children from K0-5th grade. The Imajine That program is a licensed program from the Department of Early Education and Care. Imajine That is currently located inside 7 Boston Public Schools and looking to expand. Imajine That prides themselves in having the ability to support the families and students needs by ensuring the teachers are supporting the development and growth of each childs academic and social emotional needs.
Our Imajine That programs have partnered with Jump Start to help support our programs on a weekly basis to help increase the students literacy knowledge and skills in a fun interactive experience. Imajine That has also partnered with WGBH to provide technology in all our classrooms to support the math skills in a fun interactive manner. All classrooms also offer a Kinder Robotics program, where children have the ability to program their own robot. This is a great opportunity for students to not only see how a robot is created, but what it takes for technology to work and what will happen one a program is changed.
|Through exploratory research, hands-on construction, teamwork, imagination, and fun with LEGO elements,FIRST® LEGO® League Jr. challenges teams of up to six K-4 kids to explore a real-world scientific concept, then build a motorized model and develop a Show Me Poster to illustrate their journey of discovery. Throughout the season, adult coaches provide guidance and inspiration.|
|With adult Coaches to guide them, FIRST® LEGO® League teams (up to 10 4th-8th grade members) apply science, engineering, and math concepts, plus a big dose of imagination, to develop solutions to real-world challenges. They also design, build, and program LEGO MINDSTORMS®-based robots to perform autonomous “missions” on a playing field. Along the way, they develop critical thinking, team-building, and presentation skills.|
|The Clubhouse provides an opportunity for members to learn while exploring their own interests in science and technology. Leadership development is supported and encouraged. Adult volunteers establish positive relationships with youth and model creative thinking, problem solving, life skills and social skills.|
|BoSTEM aims to ensure 100% of Boston’s middle school students have the opportunity to participate in expanded STEM learning experiences by 2020. These experiences are hands-on learning opportunities involving corporate volunteers, teachers and nonprofit staff that give students the chance to apply math and science skills in exciting, real-world contexts through a combination of activities in both school and out-of-school settings.
A partnership between Boston Public Schools, Citizens Schools, Boston After School & Beyond and United Way, BoSTEM hopes to reach 10,000 BPS middle school students on an annual basis by 2020, providing them all STEM experiences that pique their interest in the STEM fields.